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M50LPW012 データシートの表示(PDF) - STMicroelectronics

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M50LPW012 Datasheet PDF : 35 Pages
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M50LPW012
Quadruple Byte Program Command. The Qua-
druple Byte Program Command can be only used
in A/A Mux mode to program four adjacent Bytes
in the memory array at a time. The four Bytes must
differ only for the addresses A0 and A1.
Programming should not be attempted when VPP
is not at VPPH. The operation can also be executed
if VPP is below VPPH, but result could be uncertain.
Five Bus Write operations are required to issue the
command. The second, the third and the fourth
Bus Write cycle latches respectively the address
and data of the first, the second and the third Byte
in the internal state machine. The fifth Bus Write
cycle latches the address and data of the fourth
Byte in the internal state machine and starts the
Program/Erase Controller. Once the command is
issued subsequent Bus Read operations read the
Status Register. See the section on the Status
Register for details on the definitions of the Status
Register bits.
During the Quadruple Byte Program operation the
memory will only accept the Read Status register
command and the Program/Erase Suspend com-
mand. All other commands will be ignored. Typical
Quadruple Byte Program times are given in Table
13.
Note that the Quadruple Byte Program command
cannot change a bit set to ‘0’ back to ‘1’ and
attempting to do so will not cause any modification
on its value. One of the Erase commands must be
used to set all of the bits in the block to ‘1’.
See Figure 14, Quadruple Byte Program Flow-
chart and Pseudo Code, for a suggested flowchart
on using the Quadruple Byte Program command.
Chip Erase Command. The Chip Erase Com-
mand can be only used in A/A Mux mode to erase
the entire chip at a time. Erasing should not be at-
tempted when VPP is not at VPPH. The operation
can also be executed if VPP is below VPPH, but re-
sult could be uncertain. Two Bus Write operations
are required to issue the command and start the
Program/Erase Controller. Once the command is
issued subsequent Bus Read operations read the
Status Register. See the section on the Status
Register for details on the definitions of the Status
Register bits. During the Chip Erase operation the
memory will only accept the Read Status Register
command. All other commands will be ignored.
Typical Chip Erase times are given in Table 13.
The Chip Erase command sets all of the bits in the
memory to ‘1’. See Figure 16, Chip Erase Flow-
chart and Pseudo Code, for a suggested flowchart
on using the Chip Erase command.
Block Erase Command. The Block Erase com-
mand can be used to erase a block. Two Bus Write
operations are required to issue the command; the
second Bus Write cycle latches the block address
in the internal state machine and starts the Pro-
Table 11. Read Electronic Signature
Code
Address
Manufacturer Code
00000h
Device Code
00001h
Note: For A19:18 values, see Table 2.
Data
20h
3Bh
gram/Erase Controller. Once the command is is-
sued subsequent Bus Read operations read the
Status Register. See the section on the Status
Register for details on the definitions of the Status
Register bits.
If the block is protected then the Block Erase
operation will abort, the data in the block will not be
changed and the Status Register will output the
error.
During the Block Erase operation the memory will
only accept the Read Status Register command
and the Program/Erase Suspend command. All
other commands will be ignored. Typical Block
Erase times are given in Table 13.
The Block Erase command sets all of the bits in
the block to ‘1’. All previous data in the block is
lost.
See Figure 17, Block Erase Flowchart and Pseudo
Code, for a suggested flowchart on using the
Block Erase command.
Clear Status Register Command. The Clear Sta-
tus Register command can be used to reset bits 1,
3, 4 and 5 in the Status Register to ‘0’. One Bus
Write is required to issue the Clear Status Register
command. Once the command is issued the mem-
ory returns to its previous mode, subsequent Bus
Read operations continue to output the same data.
The bits in the Status Register are sticky and do
not automatically return to ‘0’ when a new Program
or Erase command is issued. If an error occurs
then it is essential to clear any error bits in the Sta-
tus Register by issuing the Clear Status Register
command before attempting a new Program or
Erase command.
Program/Erase Suspend Command. The Pro-
gram/Erase Suspend command can be used to
pause a Program or Block Erase operation. One
Bus Write cycle is required to issue the Program/
Erase Suspend command and pause the Pro-
gram/Erase Controller. Once the command is is-
sued it is necessary to poll the Program/Erase
Controller Status bit to find out when the Program/
Erase Controller has paused; no other commands
will be accepted until the Program/Erase Control-
ler has paused. After the Program/Erase Control-
ler has paused, the memory will continue to output
the Status Register until another command is is-
sued.
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